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7.6 Assignment and Finalization

1
[ Three kinds of actions are fundamental to the manipulation of objects: initialization, finalization, and assignment. Every object is initialized, either explicitly or by default, after being created (for example, by an object_declaration or allocator). Every object is finalized before being destroyed (for example, by leaving a subprogram_body containing an object_declaration, or by a call to an instance of Unchecked_Deallocation). An assignment operation is used as part of assignment_statements, explicit initialization, parameter passing, and other operations.
2
Default definitions for these three fundamental operations are provided by the language, but a controlled type gives the user additional control over parts of these operations. In particular, the user can define, for a controlled type, an Initialize procedure which is invoked immediately after the normal default initialization of a controlled object, a Finalize procedure which is invoked immediately before finalization of any of the components of a controlled object, and an Adjust procedure which is invoked as the last step of an assignment to a (nonlimited) controlled object.] 
2.a
Glossary entry: A controlled type supports user-defined assignment and finalization. Objects are always finalized before being destroyed.
2.b/2
Ramification: {AI95-00114-01} {AI95-00287-01} Here's the basic idea of initialization, value adjustment, and finalization, whether or not user defined: When an object is created, if it is explicitly assigned an initial value, the object is either built-in-place from an aggregate or function call (in which case neither Adjust nor Initialize is applied), or the assignment copies and adjusts the initial value. Otherwise, Initialize is applied to it (except in the case of an aggregate as a whole). An assignment_statement finalizes the target before copying in and adjusting the new value. Whenever an object goes away, it is finalized. Calls on Initialize and Adjust happen bottom-up; that is, components first, followed by the containing object. Calls on Finalize happen top-down; that is, first the containing object, and then its components. These ordering rules ensure that any components will be in a well-defined state when Initialize, Adjust, or Finalize is applied to the containing object. 

Static Semantics

3
The following language-defined library package exists: 
4/3
{8652/0020} {AI95-00126-01} {AI05-0212-1} package Ada.Finalization is
    pragma Pure(Finalization);
5/2
{AI95-00161-01}     type Controlled is abstract tagged private;
    pragma Preelaborable_Initialization(Controlled);
6/2
{AI95-00348-01}     procedure Initialize (Object : in out Controlled) is null;
    procedure Adjust     (Object : in out Controlled) is null;
    procedure Finalize   (Object : in out Controlled) is null;
7/2
{AI95-00161-01}     type Limited_Controlled is abstract tagged limited private;
    pragma Preelaborable_Initialization(Limited_Controlled);
8/2
{AI95-00348-01}     procedure Initialize (Object : in out Limited_Controlled) is null;
    procedure Finalize   (Object : in out Limited_Controlled) is null;
private
    ... -- not specified by the language
end Ada.Finalization;
9/2
{AI95-00348-01} A controlled type is a descendant of Controlled or Limited_Controlled. The predefined "=" operator of type Controlled always returns True, [since this operator is incorporated into the implementation of the predefined equality operator of types derived from Controlled, as explained in 4.5.2.] The type Limited_Controlled is like Controlled, except that it is limited and it lacks the primitive subprogram Adjust. 
9.a
Discussion: We say “nonlimited controlled type” (rather than just “controlled type”;) when we want to talk about descendants of Controlled only. 
9.b
Reason: We considered making Adjust and Finalize abstract. However, a reasonable coding convention is e.g. for Finalize to always call the parent's Finalize after doing whatever work is needed for the extension part. (Unlike CLOS, we have no way to do that automatically in Ada 95.) For this to work, Finalize cannot be abstract. In a generic unit, for a generic formal abstract derived type whose ancestor is Controlled or Limited_Controlled, calling the ancestor's Finalize would be illegal if it were abstract, even though the actual type might have a concrete version.
9.c
Types Controlled and Limited_Controlled are abstract, even though they have no abstract primitive subprograms. It is not clear that they need to be abstract, but there seems to be no harm in it, and it might make an implementation's life easier to know that there are no objects of these types — in case the implementation wishes to make them “magic” in some way.
9.d/2
{AI95-00251-01} For Ada 2005, we considered making these types interfaces. That would have the advantage of allowing them to be added to existing trees. But that was rejected both because it would cause massive disruptions to existing implementations, and because it would be very incompatible due to the "no hidden interfaces" rule. The latter rule would prevent a tagged private type from being completed with a derivation from Controlled or Limited_Controlled — a very common idiom. 
9.1/2
  {AI95-00360-01} A type is said to need finalization if:
9.2/2
it is a controlled type, a task type or a protected type; or
9.3/3
{AI05-0092-1} it has a component whose type needs finalization; or
9.4/3
{AI05-0013-1} it is a class-wide type; or
9.5/3
{AI05-0026-1} it is a partial view whose full view needs finalization; or
9.6/2
it is one of a number of language-defined types that are explicitly defined to need finalization.
9.e/2
Ramification: The fact that a type needs finalization does not require it to be implemented with a controlled type. It just has to be recognized by the No_Nested_Finalization restriction.
9.f/2
This property is defined for the type, not for a particular view. That's necessary as restrictions look in private parts to enforce their restrictions; the point is to eliminate all controlled parts, not just ones that are visible. 

Dynamic Semantics

10/2
 {AI95-00373-01} During the elaboration or evaluation of a construct that causes an object to be initialized by default, for every controlled subcomponent of the object that is not assigned an initial value (as defined in 3.3.1), Initialize is called on that subcomponent. Similarly, if the object that is initialized by default as a whole is controlled, Initialize is called on the object.
11/2
 {8652/0021} {AI95-00182-01} {AI95-00373-01} For an extension_aggregate whose ancestor_part is a subtype_mark denoting a controlled subtype, the Initialize procedure of the ancestor type is called, unless that Initialize procedure is abstract. 
11.a
Discussion: Example: 
11.b
type T1 is new Controlled with
    record
        ... -- some components might have defaults
    end record;
11.c
type T2 is new Controlled with
    record
        X : T1; -- no default
        Y : T1 := ...; -- default
    end record;
11.d
A : T2;
B : T2 := ...;
11.e
As part of the elaboration of A's declaration, A.Y is assigned a value; therefore Initialize is not applied to A.Y. Instead, Adjust is applied to A.Y as part of the assignment operation. Initialize is applied to A.X and to A, since those objects are not assigned an initial value. The assignment to A.Y is not considered an assignment to A.
11.f
For the elaboration of B's declaration, Initialize is not called at all. Instead the assignment adjusts B's value; that is, it applies Adjust to B.X, B.Y, and B.
11.f.1/2
{8652/0021} {AI95-00182-01} {AI95-00373-01} The ancestor_part of an extension_aggregate, <> in aggregates, and the return object of an extended_return_statement are handled similarly. 
12
Initialize and other initialization operations are done in an arbitrary order, except as follows. Initialize is applied to an object after initialization of its subcomponents, if any [(including both implicit initialization and Initialize calls)]. If an object has a component with an access discriminant constrained by a per-object expression, Initialize is applied to this component after any components that do not have such discriminants. For an object with several components with such a discriminant, Initialize is applied to them in order of their component_declarations. For an allocator, any task activations follow all calls on Initialize. 
12.a
Reason: The fact that Initialize is done for subcomponents first allows Initialize for a composite object to refer to its subcomponents knowing they have been properly initialized.
12.b
The fact that Initialize is done for components with access discriminants after other components allows the Initialize operation for a component with a self-referential access discriminant to assume that other components of the enclosing object have already been properly initialized. For multiple such components, it allows some predictability. 
13
When a target object with any controlled parts is assigned a value, [either when created or in a subsequent assignment_statement,] the assignment operation proceeds as follows: 
14
The value of the target becomes the assigned value.
15
The value of the target is adjusted. 
15.a
Ramification: If any parts of the object are controlled, abort is deferred during the assignment operation. 
16/3
 {AI05-0067-1} To adjust the value of a composite object, the values of the components of the object are first adjusted in an arbitrary order, and then, if the object is nonlimited controlled, Adjust is called. Adjusting the value of an elementary object has no effect[, nor does adjusting the value of a composite object with no controlled parts.] 
16.a/3
Ramification: {AI05-0067-1} Adjustment is never actually performed for values of an immutably limited type, since all assignment operations for such types are required to be built-in-place. Even so, we still define adjustment for all types in order that the canonical semantics is well-defined. 
16.b/3
Reason: {AI05-0005-1} The verbiage in the Initialize rule about access discriminants constrained by per-object expressions is not necessary here, since such types are either limited or do not have defaults, so the discriminant can only be changed by an assignment to an outer object. Such an assignment could happen only before any adjustments or (if part of an outer Adjust) only after any inner (component) adjustments have completed. 
17
For an assignment_statement, [ after the name and expression have been evaluated, and any conversion (including constraint checking) has been done,] an anonymous object is created, and the value is assigned into it; [that is, the assignment operation is applied]. [(Assignment includes value adjustment.)] The target of the assignment_statement is then finalized. The value of the anonymous object is then assigned into the target of the assignment_statement. Finally, the anonymous object is finalized. [As explained below, the implementation may eliminate the intermediate anonymous object, so this description subsumes the one given in 5.2, “Assignment Statements”.] 
17.a
Reason: An alternative design for user-defined assignment might involve an Assign operation instead of Adjust: 
17.b
procedure Assign(Target : in out Controlled; Source : in out Controlled);
17.c
Or perhaps even a syntax like this: 
17.d
procedure ":="(Target : in out Controlled; Source : in out Controlled);
17.e
Assign (or ":=") would have the responsibility of doing the copy, as well as whatever else is necessary. This would have the advantage that the Assign operation knows about both the target and the source at the same time — it would be possible to do things like reuse storage belonging to the target, for example, which Adjust cannot do. However, this sort of design would not work in the case of unconstrained discriminated variables, because there is no way to change the discriminants individually. For example:
17.f
type Mutable(D : Integer := 0) is
    record
        X : Array_Of_Controlled_Things(1..D);
        case D is
            when 17 => Y : Controlled_Thing;
            when others => null;
        end D;
    end record;
17.g
An assignment to an unconstrained variable of type Mutable can cause some of the components of X, and the component Y, to appear and/or disappear. There is no way to write the Assign operation to handle this sort of case.
17.h
Forbidding such cases is not an option — it would cause generic contract model violations. 
17.1/3
   {AI05-0067-1} When a function call or aggregate is used to initialize an object, the result of the function call or aggregate is an anonymous object, which is assigned into the newly-created object. For such an assignment, the anonymous object might be built in place, in which case the assignment does not involve any copying. Under certain circumstances, the anonymous object is required to be built in place. In particular:
17.i/3
Discussion: {AI05-0067-1} We say assignment to built-in-place objects does not involve copying, which matches the intended implementation (see below). Of course, the implementation can do any copying it likes, if it can make such copying semantically invisible (by patching up access values to point to the copy, and so forth). 
17.2/3
If the full type of any part of the object is immutably limited, the anonymous object is built in place.
17.j/3
Reason: {AI05-0067-1} We talk about the full types being immutably limited, as this is independent of the view of a type (in the same way that it is for determining the technique of parameter passing). That is, privacy is ignored for this purpose.
17.k/3
{AI05-0005-1} {AI05-0067-1} For function calls, we only require building in place for immutably limited types. These are the types that would have been return-by-reference types in Ada 95. We limited the requirement because we want to minimize disruption to Ada 95 implementations and users. 
17.l/3
To be honest: {AI05-0232-1} This is a dynamic property and is determined by the specific type of the parts of the actual object. In particular, if a part has a class-wide type, the tag of the object might need to be examined in order to determine if build-in-place is required. However, we expect that most Ada implementations will determine this property at compile-time using some assume-the-worst algorithm in order to chose the appropriate method to implement a given call or aggregate. In addition, there is no attribute or other method for a program to determine if a particular object has this property (or not), so there is no value to a more careful description of this rule.
17.3/3
In the case of an aggregate, if the full type of any part of the newly-created object is controlled, the anonymous object is built in place.
17.m/3
Reason: {AI05-0067-1} This is necessary to prevent elaboration problems with deferred constants of controlled types. Consider: 
17.m.1/3
package P is
   type Dyn_String is private;
   Null_String : constant Dyn_String;
   ...
private
   type Dyn_String is new Ada.Finalization.Controlled with ...
   procedure Finalize(X : in out Dyn_String);
   procedure Adjust(X : in out Dyn_String);

   Null_String : constant Dyn_String :=
      (Ada.Finalization.Controlled with ...);
   ...
end P;
17.m.2/3
When Null_String is elaborated, the bodies of Finalize and Adjust clearly have not been elaborated. Without this rule, this declaration would necessarily raise Program_Error (unless the permissions given below are used by the implementation). 
17.n/3
Ramification: An aggregate with a controlled part used in the return expression of a simple_return_statement has to be built in place in the anonymous return object, as this is similar to an object declaration. (This is a change from Ada 95, but it is not an inconsistency as it only serves to restrict implementation choices.) But this only covers the aggregate; a separate anonymous return object can still be used unless it too is required to be built in place.
17.o/3
Similarly, an aggregate that has a controlled part but is not itself controlled and that is used to initialize an object also has to be built in place. This is also a change from Ada 95, but it is not an inconsistency as it only serves to restrict implementation choices. This avoids problems if a type like Dyn_String (in the example above) is used as a component in a type used as a deferred constant in package P. 
17.4/3
In other cases, it is unspecified whether the anonymous object is built in place.
17.p/3
Reason: This is left unspecified so the implementation can use any appropriate criteria for determining when to build in place. That includes making the decision on a call-by-call basis. Reasonable programs will not care what decision is made here anyway.
17.5/3
   {AI05-0067-1} Notwithstanding what this International Standard says elsewhere, if an object is built in place:
17.6/3
Upon successful completion of the return statement or aggregate, the anonymous object mutates into the newly-created object; that is, the anonymous object ceases to exist, and the newly-created object appears in its place.
17.7/3
Finalization is not performed on the anonymous object.
17.8/3
Adjustment is not performed on the newly-created object.
17.9/3
All access values that designate parts of the anonymous object now designate the corresponding parts of the newly-created object.
17.10/3
All renamings of parts of the anonymous object now denote views of the corresponding parts of the newly-created object.
17.11/3
Coextensions of the anonymous object become coextensions of the newly-created object. 
17.q/3
To be honest: This “mutating” does not necessarily happen atomically with respect to abort and other tasks. For example, if a function call is used as the parent part of an extension_aggregate, then the tag of the anonymous object (the function result) will be different from the tag of the newly-created object (the parent part of the extension_aggregate). In implementation terms, this involves modifying the tag field. If the current task is aborted during this modification, the object might become abnormal. Likewise, if some other task accesses the tag field during this modification, it constitutes improper use of shared variables, and is erroneous. 
17.r/3
Implementation Note: The intended implementation is that the anonymous object is allocated at the same address as the newly-created object. Thus, no run-time action is required to cause all the access values and renamings to point to the right place. They just point to the newly-created object, which is what the return object has magically “mutated into”.
17.s/3
There is no requirement that 'Address of the return object is equal to 'Address of the newly-created object, but that will be true in the intended implementation.
17.t/3
For a function call, if the size of the newly-created object is known at the call site, the object is allocated there, and the address is implicitly passed to the function; the return object is created at that address. Otherwise, a storage pool is implicitly passed to the function; the size is determined at the point of the return statement, and passed to the Allocate procedure. The address returned by the storage pool is returned from the function, and the newly-created object uses that same address. If the return statement is left without returning (via an exception or a goto, for example), then Deallocate is called. The storage pool might be a dummy pool that represents “allocate on the stack”.
17.u/3
The Tag of the newly-created object may be different from that of the result object. Likewise, the master and accessibility level may be different.
17.v/3
An alternative implementation model might allow objects to move around to different addresses. In this case, access values and renamings would need to be modified at run time. It seems that this model requires the full power of tracing garbage collection. 

Implementation Requirements

17.12/3
    {8652/0022} {AI95-00083-01} {AI95-00318-02} {AI05-0067-1}
17.v.1/3
{AI95-00318-02} {AI05-0067-1}
17.v.2/3
17.v.3/3
17.v.4/3

Implementation Permissions

18/3
 {AI05-0067-1} An implementation is allowed to relax the above rules for assignment_statements in the following ways: 
18.a/3
This paragraph was deleted.{AI05-0067-1}
18.b/3
Ramification: {AI05-0067-1} The relaxations apply only to nonlimited types, as assignment_statements are not allowed for limited types. This is important so that the programmer can count on a stricter semantics for limited controlled types. 
19/3
{AI05-0067-1} If an object is assigned the value of that same object, the implementation need not do anything. 
19.a
Ramification: In other words, even if an object is controlled and a combination of Finalize and Adjust on the object might have a net side effect, they need not be performed. 
20/3
{AI05-0067-1} For assignment of a noncontrolled type, the implementation may finalize and assign each component of the variable separately (rather than finalizing the entire variable and assigning the entire new value) unless a discriminant of the variable is changed by the assignment. 
20.a
Reason: For example, in a slice assignment, an anonymous object is not necessary if the slice is copied component-by-component in the right direction, since array types are not controlled (although their components may be). Note that the direction, and even the fact that it's a slice assignment, can in general be determined only at run time. 
20.b/3
Ramification: {AI05-0005-1} This potentially breaks a single assignment operation into many, and thus abort deferral (see 9.8) needs to last only across an individual component assignment when the component has a controlled part. It is only important that the copy step is not separated (by an abort) from the adjust step, so aborts between component assignments is not harmful. 
21/3
{AI95-00147-01} {AI05-0067-1} The implementation need not create an anonymous object if the value being assigned is the result of evaluating a name denoting an object (the source object) whose storage cannot overlap with the target. If the source object might overlap with the target object, then the implementation can avoid the need for an intermediary anonymous object by exercising one of the above permissions and perform the assignment one component at a time (for an overlapping array assignment), or not at all (for an assignment where the target and the source of the assignment are the same object). 
21.a/3
Ramification: {AI05-0005-1} If the anonymous object is eliminated by this permission, there is no anonymous object to be finalized and thus the Finalize call on it is eliminated.
21.b/3
{AI95-00147-01} {AI05-0005-1} Note that if the anonymous object is eliminated but the new value is not built in place in the target object, that Adjust must be called directly on the target object as the last step of the assignment, since some of the subcomponents may be self-referential or otherwise position-dependent. This Adjust can be eliminated only by using one of the following permissions.
22/2
 {AI95-00147-01} Furthermore, an implementation is permitted to omit implicit Initialize, Adjust, and Finalize calls and associated assignment operations on an object of a nonlimited controlled type provided that:
23/2
any omitted Initialize call is not a call on a user-defined Initialize procedure, and 
23.a/2
To be honest: This does not apply to any calls to a user-defined Initialize routine that happen to occur in an Adjust or Finalize routine. It is intended that it is never necessary to look inside of an Adjust or Finalize routine to determine if the call can be omitted. 
23.b/2
Reason: We don't want to eliminate objects for which the Initialize might have side effects (such as locking a resource).
24/2
any usage of the value of the object after the implicit Initialize or Adjust call and before any subsequent Finalize call on the object does not change the external effect of the program, and
25/2
after the omission of such calls and operations, any execution of the program that executes an Initialize or Adjust call on an object or initializes an object by an aggregate will also later execute a Finalize call on the object and will always do so prior to assigning a new value to the object, and
26/2
the assignment operations associated with omitted Adjust calls are also omitted. 
27/2
 This permission applies to Adjust and Finalize calls even if the implicit calls have additional external effects. 
27.a/2
Reason: The goal of the above permissions is to allow typical dead assignment and dead variable removal algorithms to work for nonlimited controlled types. We require that “pairs” of Initialize/Adjust/Finalize operations are removed. (These aren't always pairs, which is why we talk about “any execution of the program”.)

Extensions to Ada 83

27.b
Controlled types and user-defined finalization are new to Ada 95. (Ada 83 had finalization semantics only for masters of tasks.) 

Extensions to Ada 95

27.c/2
{AI95-00161-01} Amendment Correction: Types Controlled and Limited_Controlled now have Preelaborable_Initialization, so that objects of types derived from these types can be used in preelaborated packages.

Wording Changes from Ada 95

27.d/2
{8652/0020} {AI95-00126-01} Corrigendum: Clarified that Ada.Finalization is a remote types package.
27.e/2
{8652/0021} {AI95-00182-01} Corrigendum: Added wording to clarify that the default initialization (whatever it is) of an ancestor part is used.
27.f/2
{8652/0022} {AI95-00083-01} Corrigendum: Clarified that Adjust is never called on an aggregate used for the initialization of an object or subaggregate, or passed as a parameter.
27.g/2
{AI95-00147-01} Additional optimizations are allowed for nonlimited controlled types. These allow traditional dead variable elimination to be applied to such types.
27.h/2
{AI95-00318-02} Corrected the build-in-place requirement for controlled aggregates to be consistent with the requirements for limited types.
27.i/2
{AI95-00348-01} The operations of types Controlled and Limited_Controlled are now declared as null procedures (see 6.7) to make the semantics clear (and to provide a good example of what null procedures can be used for).
27.j/2
{AI95-00360-01} Types that need finalization are defined; this is used by the No_Nested_Finalization restriction (see D.7, “Tasking Restrictions”).
27.k/2
{AI95-00373-01} Generalized the description of objects that have Initialize called for them to say that it is done for all objects that are initialized by default. This is needed so that all of the new cases are covered. 

Extensions to Ada 2005

27.l/3
{AI05-0212-1} Package Ada.Finalization now has Pure categorization, so it can be mentioned for any package. Note that this does not change the preelaborability of objects descended from Controlled and Limited_Controlled.

Wording Changes from Ada 2005

27.m/3
{AI05-0013-1} Correction: Eliminated coextensions from the “needs finalization” rules, as this cannot be determined in general in the compilation unit that declares the type. (The designated type of the coextension may have been imported as a limited view.) Uses of “needs finalization” need to ensure that coextensions are handled by other means (such as in No_Nested_Finalization – see D.7) or that coextensions cannot happen.
27.n/3
{AI05-0013-1} Correction: Corrected the “needs finalization” rules to include class-wide types, as a future extension can include a part that needs finalization.
27.o/3
{AI05-0026-1} Correction: Corrected the “needs finalization” rules to clearly say that they ignore privacy.
27.p/3
{AI05-0067-1} Correction: Changed “built in place” to Dynamic Semantics and centralized the rules here. This eliminates the fiction that built in place is just a combination of a permission and a requirement; it clearly has noticeable semantic effects. This wording change is not intended to change the semantics of any correct Ada program. 

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